Roughly translates as "Grand Adventures on Clockwork Island"
This was actually a game I started a while ago but then dropped due to performance issues and my inability to design a stage. Anyhow, the protagonist is this silver-haired wind-up doll named Lapanzal with hair that can turn into a variety of tools to help her on the island (ie - a knife, a ball, a bow & arrow, and a hand, as shown). I made up her baggy just for this picture. Now that I look at it, that zipper would be a lot more useful at the top of the bag, huh?
Clockwork Island is an isolated country whose inhabitants are primarily toys and primitive machines, like wooden soldiers, stuffed animals, and...wheels. Bah, I haven't thought this up very thoroughly, and it's a completely different setting from my original game anyhow. I need to go look for a job now.
EDIT: Man, this looks like a CD cover. I should slap "Original Soundtrack" on there somewhere.
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