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Rocket Bat v0.8a by `JohnSu:iconJohnSu:


©2008-2009 `JohnSu
:iconjohnsu:

Artist's Comments

== version history ==
4-8-08:
- Intro/credits scene added
- Visual effects can be turned on/off from the context menu (right-click)
- Fireballs have sound
4-1-08:
- April Fools' Day locally nullified by poor sense of humor
- radar now shows top and bottom boundaries
- sound effects added
3-29-08:
- fireballs have exploding animation
- Buckyball slowed. Again.
- Sticky Cat moves faster than before, but with terrible coordination
- How To Play section revamped
- "jumping" bug corrected
- scores tweaked in favor of positive components
3-29-08:
- scoring and leaderboards implemented
3-28-08:
- camera centers on Bat more
- level select implemented
- added Speedy Cat and Sticky Cat
- Pause enabled; use Spacebar
- Buckyball is slightly slower and can now be batted when girl is inside
3-26-08:
- added Long Cat; hit his head to release the girl
- replaced submarine with jumping Buckyball
- added prompts with instruction
- added "wind" effect
- stabilized high speed flight over waters
3-24-08:
- implemented recharging Rocket power
- added Panic and Rocket power status bars
- added "goal" arrow
- reduced number of cats
- made fire do more
===============

== To Implement ==
Chain batting
Free Play mode
Maybe voices, maybe music (might need help with music)
Tub Cat, Laser Cat
==============

Another personal Flash project of mine and more Flash 9 problems for you!

So this is Rocket Bat, a flash game I'm making to be entered in a contest! Hopefully the rewards and deadline will be an incentive for me to finish on time.

Anyhow, for the most part the rules are explained in the How To Play section. Since this is still in development, I'll be open to suggestions and feedback.

Eventually when I'm done with the game I might be deleting it from scraps and submitting it as a fresh deviation, so when it happens don't be confused if your comments disappear or it vanishes from your favorites.

Made in Flash
[I think]

Comments


:iconmatsu-sensei:
FURST

--
Don't drag IRL-physics into anime. :|

Matt sprite icon courtesy of *Kenj :)
:iconjohnsu:
Alright, I'll try to see if I can implement that in the next version.
:icondragslicks:
first glitch:
"how to Play" Back button non-existant or better said, non-clickable...

--
╔══╗♫ Te quiero igual
║██║ y no sé ni como aguantar
║(o)║ ni controlar mis deseos
╚══╝ de morderte en donde no te puedes mirar~ ♫
:iconmitsumi-mishitori:
SECOND

--
So guys I need something witty to put here please tell me what to put here



feature of the moment:

=moribundreverie
:iconflowingflow:
its so cool, why is it in scraps? D;
:iconjohnsu:
Hmm, it looks like you have to reset it until it works. :(
:iconjohnsu:
Because I'm still working on it.
:iconsilvatine:
Whoa. That was weird.

--
"This is unbelievable! The most famous sword in Sacae...in my hands." ~Lyndis, Fire Emblem: Rekka no Ken
:iconpronowwn:
I don't really get what the map does. Which one am I, and which one's the friend?

--
The latest survey says that 3 out of 4 people make up 75% of the world's population.
:iconoximation:
I have to agree; why is it in scraps?! It's better than 455454% of the games on DA already >_>.

Also, I too noticed the glitch with the back button in the 'How to Play' menu.

But overall, this game rules :>

--
Hooray for animation! Hooray for art! Hooray for...life?

Details

March 24, 2008
700 KB
23.8 KB
640×400

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